Hello MogDog! Really like the style of your games looks very interesting! I'd love to collaborate with you. I can cover all your sound needs from music to SFX, let me know if you are interested. Good luck! :)
Criminal Tony is bugged I think, if you get into black market normally the items seem to cost money, I couldn't take anything because it said I was too poor
Super addicting game, really enjoy the formula. My only complaint is that there's not enough items, my playthroughs look too alike, but I imagine you might be working on that already. Besides that, genuinely fun game, gonna keep playing.
You should turn mystery box off as a perk for the first few runs, i just saw squeex play with it in his vod and it ruined his mindset when he had it, its anti-learning
I just want to say you have something really special here. I played the demo on Steam recently and bought the game the next day. Your aesthetic, sense of humor, and gameplay progression is just spot on. All I had to see is that Northernlion enjoyed the game and I know this is going to be a breakout hit; if you can get this on mobile I see this hitting Balatro levels of popularity. See you at the Game Awards this year, my friend.
P.S: Good luck with your development journey! You have definitely inspired me to work on a game of my own. What engine/programming language are you using for Nubby?
Thank you for the kind words! Always has been a big dream of mine to at least attend the game awards - fingers crossed haha
For Nubby, I used GameMaker Studio 2 and its native language, GML. From what I've gathered, it's similar in some ways to javascript. Good luck with your game development journey! It's a heck of a time for sure.
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Hello MogDog! Really like the style of your games looks very interesting! I'd love to collaborate with you. I can cover all your sound needs from music to SFX, let me know if you are interested. Good luck! :)
Criminal Tony is bugged I think, if you get into black market normally the items seem to cost money, I couldn't take anything because it said I was too poor
Wish there was a Mac version.
Super addicting game, really enjoy the formula. My only complaint is that there's not enough items, my playthroughs look too alike, but I imagine you might be working on that already. Besides that, genuinely fun game, gonna keep playing.
You should turn mystery box off as a perk for the first few runs, i just saw squeex play with it in his vod and it ruined his mindset when he had it, its anti-learning
if you put this on mobile platforms you will sell 1 billion copies
Why make billions when you can make... Nubbilions!?!
(jokes aside, a mobile port is going to be worked on this summer)
Great Concept keep up the great work
I nubbed all over watching northernlions video 😫
I just want to say you have something really special here. I played the demo on Steam recently and bought the game the next day. Your aesthetic, sense of humor, and gameplay progression is just spot on. All I had to see is that Northernlion enjoyed the game and I know this is going to be a breakout hit; if you can get this on mobile I see this hitting Balatro levels of popularity. See you at the Game Awards this year, my friend.
P.S: Good luck with your development journey! You have definitely inspired me to work on a game of my own. What engine/programming language are you using for Nubby?
Thank you for the kind words! Always has been a big dream of mine to at least attend the game awards - fingers crossed haha
For Nubby, I used GameMaker Studio 2 and its native language, GML. From what I've gathered, it's similar in some ways to javascript. Good luck with your game development journey! It's a heck of a time for sure.